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O, is a one touch mobile game developed in Unity. The game consist of a ball that is infinitely rolling around the inner perimeter of a circle. By tapping anywhere on the screen the ball will jump diagonally to the other side of the circle. The player must time these jumps to avoid hitting red zones of the circle that light up during the progression of the game. 

Art Lead/Technical Artist,
O, FIEA, 2017

A Heart of Tin, is a VR experience developed in UE4 and utilizes the HTC Vive and meant to educate the friends and families on how to constructively talk to people in their lives with depression.

 

We worked with two subject matter experts to develop this game in the most accurate and appropriate way to those who are affected with depression by giving the player multiple options of interaction with the world. Similarly to Telltale Games, the player is able to choose responses and at the end of the experience the player's choices are quantified.

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Art Lead/Technical Artist,
A Heart of Tin, FIEA, 2017

This VR Project was featured in the local FOX News and a link to the story is available below.

Hollowed, is the capstone project at FIEA that I was apart of. It was developed under the team made Project Polish Productions, LLC.

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Hollowed, is a side scrolling game where the protagonist is tethered with the manifestation of their emotions and traverses a fantastical land to revive their recently deceased loved one.

A breakdown of the game can be seen in our Vertical Slice presentation to the left.

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A link to the developmental website is available below.

Art Manager/Technical Artist,
Hollowed, FIEA, 2017

Astro Clash Cosmo Smash, is a futuristic space-soccer game, where players maneuver themselves through a space station and shoot the ball into the opponent's goal in zero-gravity. This was developed in a 24-hour space-themed game jam.

 

Artist,

Astro Clash Cosmo Smash,

IndieGalactic Space Jam 2015,

Space Florida
Grand Prize Winner

Willow & Philo, is an animated short that shows a brief glimpse into these two character's lives. Distance separates their two worlds and they rely on a small bird to communicate.

Technical Artist,
Willow & Philo, UCF, 2014

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